[13:26:35] NASSP Logging has been started by indy91 [13:26:37] Thymo, any idea why my pull request (https://github.com/orbiternassp/NASSP/pull/702) says it has 10 commits? [13:52:31] good morning [13:57:08] hey [14:31:16] indy91: Same reason: https://github.com/orbiternassp/NASSP/pull/701#pullrequestreview-873962464 [14:32:35] You are doing merges to your branch and since I had to rewrite parts of upstream they have different parents. If you rebase instead of merge it will fix it [14:47:52] I need to get better at rebasing. I have way too many merge commits. [14:53:50] It's literally just `git rebase ` [15:11:10] I don't think I broke anything... [15:11:42] the next feature branch I do will be much better [15:16:20] indy91, I had been under the asumption that CSM HBR formats changed from mission to mission, but looking at the CSM 104 handbook, and the CSM 114 handbook, they appear to be the same. Would you say that's generally true? [15:25:45] .tell indy91 also, if you're interested in any of my Apollo 10 Saves, here they are: /http://mwhume.space/Files/Apollo%2010%20Saves.zip [15:36:52] hey Ryan [15:39:39] morning [15:43:59] your Discord protégé seems to be catching on [15:51:40] seems that way [16:02:06] Apollo 9 checklist has me setting the ATT SET wheels to docking att and never calls for gdc align. The actual flight plan calls for a GDC align at sep att though [16:03:12] Taking a look... [16:07:35] That line is from the incomplete CMP checklist for 9, but looks like I am missing a GDC align [16:08:51] Its a little hodge podge between 2 checklists [16:11:09] You also call for THC - CCW instead of pressing CSM/LV sep [16:15:21] Yeah some missions used just the THC [16:18:13] Looks like 9 did both simultaneously [16:18:23] Ah no, just the button [16:18:57] The AOH says you use the button and if that does not work only then use the THC [16:20:46] Well 8 for example used the THC [16:20:50] The pb was a backup [16:21:07] Looks like 9 they used the button as the primary separation method [16:26:45] added the GDC align and switched sep mode to the pb [16:27:06] I will hold off on a PR until you complete TD&E in case there are other errors to fix [16:27:25] I wish we had the whole CMP checklist [16:35:28] Noob question [16:35:39] How should I orient the docking target> [16:35:42] Like a T? [16:35:51] Or more like I- [16:39:42] Haha [16:39:45] a T [16:40:09] You can tell I never fly with the LEM :p [16:41:07] I am happy to help! [16:41:28] Soft capture [16:41:47] I am on Discord if you like to see me fooling around haha [16:57:26] I'll pop in for a bit [17:11:42] The CSM to LM current on the test meter doesn't seem to show anything [17:14:21] morning! [17:18:44] Thymo it should [17:18:51] Hey Mike [17:19:11] It might be very low (look and see if its pulsing) [17:25:29] need to work on xlunar bus items as we do get realy low heater current unless many are on [17:46:40] reviving my fuel cell branch today [17:46:51] :D [17:56:35] part of my problem is that the FCC coolant loops are 100F too cold [17:56:47] that's not helping anything [18:59:19] FC not FCC [19:40:17] Nice! [19:46:05] good evening [19:47:44] thewonderidiot, awesome! Commas in file names, I see you live risky [19:48:30] n7275, thanks, might be good for mission scenarios [19:53:14] hahaha [19:57:29] time for a UHCL request [19:57:57] just getting all the mission techniques documents that are already scanned but that we didn't get yet [19:58:16] we don't have any version yet of the TEI through reentry techniques [19:58:28] I was kind of surprised about that myself [19:58:36] I think for all the other documents we have at least one [20:04:33] oh interesting [20:11:32] mostly interested in reentry techniques right now, but maybe it also help with the decision making for the splashdown coordinates [20:14:34] you can infinitely improve the splashdown coordinates that are ideal for the CMC based on new tracking state vectors [20:14:53] but I am sure a certain CO of an aircraft carrier wouldn't be happy with receiving new coordinates 5 minutes before reentry [20:16:32] never quite got it right for the MCC, taking into account updated coordinates based on midcourse correction calculations, maneuvers getting scrubed etc. [22:05:25] night! [22:27:57] Sweet heavens [22:28:02] https://www.orbiter-forum.com/threads/raytraced-vc-textures-with-panel-lights.40347/ [22:28:12] I love these facelifts people are putting out [22:28:55] I don't know what happened but something has attracted graphics people. :D [22:29:26] holy cow!! [22:29:49] .ask AlexB_88 https://www.orbiter-forum.com/threads/raytraced-vc-textures-with-panel-lights.40347/ Could you coordinate mesh stuff with this guy? [22:30:45] It has integral lighting! [22:31:46] that is incredible [22:32:58] This really could give the immesion level a 100x increase [22:37:58] He says it's raytraced. No idea how that works in Orbiter. I wonder if I'll need a new GPU to run it haha [22:44:50] I wonder if he means pre-raytraced, like in blender [22:46:13] Part of me hopes it is. If not that would really filter out a lot of people from running it. [22:47:07] On the other hand. How cool would it be to show a "RTX On" badge in some NASSP screenshots. xD [22:48:18] I'd be happy if we could just move past DX9 [22:50:17] Yeah, that stuff goes above my head though. [22:50:22] I've been thinking about making an: "If you want to develop for us, please come talk to us first so you don't have to redo things and get discouraged" thread [22:51:06] I managed to make a colored square with openGL once, that's about as far into graphics is I've ventured [22:53:24] I have never really touched that stuff. It's a completely different field from what I do [22:54:46] After I finish graduating I should just dedicate a full day to updating the wiki. It's basically all the dev documentation but updated till about 2010. [22:55:23] It still has documenation on stuff like realism settings and simple lvdc